﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Lightbug.CharacterControllerPro.Demo
{

    public class ChangeTargetFrameRate : MonoBehaviour
    {

        public void SetTargetFrameRate(int targetFrameRate)
        {
            if (targetFrameRate < 0 && targetFrameRate != -1)
                return;

            QualitySettings.vSyncCount = 0;
            Application.targetFrameRate = targetFrameRate;

        }

        public void UseFullVSync()
        {
            QualitySettings.vSyncCount = 1;

        }

        public void UseHalfVSync()
        {
            QualitySettings.vSyncCount = 2;

        }
    }

}